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About
Game Programmer with broad experience in game development, over a decade of game industry experience. Currently an Unreal Engine Evangelist at Epic Games. Multiple launched titles from start to post-launch live ops. Main organizer of Games Helsinki conference. I’m a big proponent of knowledge shar…
Lessons Learned from a Year of UE4 AAA Development
Join Ari as he recounts the pitfalls, tips and tricks learned during Housemarque's first year of using Unreal Engine 4 f…
UE4 Modules
Modules are the foundational building blocks of Unreal Engine and everyone using C++ should be using them, but much abou…
Unity UI Optimizations
Many developers don't realize that the Unity UI needs a lot of special love for it to run optimally on user's devices. I…
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